About this tool
Some game engines, older 3D tools, and modding kits only accept TGA textures. This converter writes a 32-bit TGA with the PNG's alpha channel intact, optionally RLE-compressed, so a sprite or texture drops straight into the pipeline that demands it. The PNG is decoded in Rust rather than through the browser canvas, which keeps the colors of transparent pixels exact.
About the formats: PNG (Portable Network Graphics) is a lossless image format with full transparency support. It is the standard choice for screenshots, logos, icons, and anything with sharp edges or text, but it produces much larger files than JPG or WebP for photographs. TGA (Truevision Targa) is a simple, lossless image format from the 1980s that game engines and 3D tools never stopped using: Unity, Unreal, Source, Blender, and countless modding pipelines accept it, and it stores an alpha channel without the premultiplication surprises of other formats. Web browsers and most viewers cannot open it.
Everything happens inside your browser. Your file is never uploaded to a server: the conversion runs on your own device using WebAssembly, and the result is downloaded straight from memory. Close the tab and nothing is left behind.
How to use it
- Drop your PNG files into the box above, or click to browse. Nothing is uploaded.
- Adjust the options if you want; the defaults suit most files.
- Click Convert to TGA and wait a moment.
- Download the results individually or all at once as a ZIP.
Frequently asked questions
Is the alpha channel preserved?
Yes, as a full 8-bit alpha channel, including the colors hidden under fully transparent pixels.
RLE or uncompressed?
RLE is lossless and supported by every tool that reads TGA; it makes flat-colored images much smaller. Turn it off only if a specific program insists on raw TGA.
Is this really free?
Yes. The site is supported by ads, and there are no limits on how many files you convert.
Are my files uploaded anywhere?
No. The converter runs entirely in your browser. Files stay on your device, which also makes it faster than upload-based converters for anything larger than a few megabytes.
Is there a file size limit?
The only limit is your device's memory. Images and audio of any normal size are fine; for video, files under about 500 MB work well on most laptops and phones.
Which browsers are supported?
Current versions of Chrome, Edge, Firefox, and Safari on desktop and mobile. Very old browsers without WebAssembly support will not work.