About this tool
TGA textures exported from Unreal, Unity, Substance, or a game's asset folder will not open in a browser, in Windows Photos, or in most upload forms. This converter decodes the TGA (uncompressed or RLE, 16, 24, or 32-bit) and saves a lossless PNG with the alpha channel exactly as stored.
About the formats: TGA (Truevision Targa) is a simple, lossless image format from the 1980s that game engines and 3D tools never stopped using: Unity, Unreal, Source, Blender, and countless modding pipelines accept it, and it stores an alpha channel without the premultiplication surprises of other formats. Web browsers and most viewers cannot open it. PNG (Portable Network Graphics) is a lossless image format with full transparency support. It is the standard choice for screenshots, logos, icons, and anything with sharp edges or text, but it produces much larger files than JPG or WebP for photographs.
Everything happens inside your browser. Your file is never uploaded to a server: the conversion runs on your own device using WebAssembly, and the result is downloaded straight from memory. Close the tab and nothing is left behind.
How to use it
- Drop your TGA files into the box above, or click to browse. Nothing is uploaded.
- Click Convert to PNG and wait a moment.
- Download the results individually or all at once as a ZIP.
Frequently asked questions
Is TGA to PNG lossless?
Yes. Both formats are lossless, so every pixel and the alpha channel are preserved exactly.
Why does the image look upside down or flipped?
TGA files can store rows bottom-up; the converter reads the orientation flag and outputs the image the right way up. If a file still looks flipped, it was saved with a wrong flag by the exporting tool.
Is this really free?
Yes. The site is supported by ads, and there are no limits on how many files you convert.
Are my files uploaded anywhere?
No. The converter runs entirely in your browser. Files stay on your device, which also makes it faster than upload-based converters for anything larger than a few megabytes.
Is there a file size limit?
The only limit is your device's memory. Images and audio of any normal size are fine; for video, files under about 500 MB work well on most laptops and phones.
Which browsers are supported?
Current versions of Chrome, Edge, Firefox, and Safari on desktop and mobile. Very old browsers without WebAssembly support will not work.