About this tool
For previewing or sharing a texture rather than editing it, JPG is small and opens everywhere. The TGA is decoded in your browser and re-saved as JPG; transparent areas are flattened onto white, because JPG has no alpha channel.
About the formats: TGA (Truevision Targa) is a simple, lossless image format from the 1980s that game engines and 3D tools never stopped using: Unity, Unreal, Source, Blender, and countless modding pipelines accept it, and it stores an alpha channel without the premultiplication surprises of other formats. Web browsers and most viewers cannot open it. JPG (JPEG) is a lossy format built for photographs. It compresses aggressively, produces small files, and opens on every device ever made, but it cannot store transparency and each re-save costs a little quality.
How to use it
- Drop your TGA files into the box above, or click to browse. Nothing is uploaded.
- Adjust the options if you want; the defaults suit most files.
- Click Convert to JPG and wait a moment.
- Download the results individually or all at once as a ZIP.
Questions
Should I choose PNG or JPG for a TGA texture?
PNG if you need the alpha channel or exact pixels; JPG for quick previews and sharing.
Is it free, are files uploaded, which browsers work: the general questions are answered once for the whole site.